#include<iostream.h>
#include<conio.h>
inline double cube(const double side) //inline function
//cube is the name of inline function
//we simply declare side as constant
//double is a data type like int,float etc
{ //which is used to stoer large real values
return side*side*side;
}
int main()
{
double sidevalue;
cout<<"Enter the side length of your cube: ";
cin>>sidevalue;
cout<<"volume of cube with side "<<sidevalue<<" is "<<cube(sidevalue)<<endl;//recalling inline function
//we r passing sidevalue as an argument to side in inline func.
getch();
return 0;
}
#include<conio.h>
inline double cube(const double side) //inline function
//cube is the name of inline function
//we simply declare side as constant
//double is a data type like int,float etc
{ //which is used to stoer large real values
return side*side*side;
}
int main()
{
double sidevalue;
cout<<"Enter the side length of your cube: ";
cin>>sidevalue;
cout<<"volume of cube with side "<<sidevalue<<" is "<<cube(sidevalue)<<endl;//recalling inline function
//we r passing sidevalue as an argument to side in inline func.
getch();
return 0;
}
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